hoi4 strategic bombers worth ithow tall is ally love peloton

If there are none, then reinforcement will take place when new planes of the correct equipment type are produced by military production lines. I didn't know they targeted Airbases first. All trademarks are property of their respective owners in the US and other countries. Especially if the attack on the region is being carried out by a. This detection percentage is modified by other variables. Air superiority also inflicts a penalty to enemy movement. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. CAS wings will contribute planes to the battle up to 54 planes. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. Fighters are fast and nimble and can do many jobs. Attacking an enemy province in bad weather or bad terrain. When attacking ships, the probability is [13]. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Valve Corporation. All trademarks are property of their respective owners in the US and other countries. Mission efficiency of an air wing is shown in the air base view window, that is shown if you click the airfield in which the air wing is stationed. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. Support companies are typically very cheap and provide strong bonuses to your divisions. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Tactical Bombers are smaller fast bombers that can help out ground troops and bomb enemy buildings. You need to sign in or create an account to do that. They are super expensive and need to be escorted by Fighters to be worth the cost. CAS deals damage directly to enemy divisions in combat. Do you think they are as important as CAS aircraft? You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Air bases can be damaged by strategic bombing missions . Questions, Paradox Heavy fighters' larger range also means that they can be used to defend a larger area. Besides them being required for nukes, they're okay in masses, especially in the late game. This item has been removed from the community because it violates Steam Community & Content Guidelines. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. Make sure your tanks have at least 80% reliability, preferably 90%. I love tac bombers. Decreased soft attack, hard attack, breakthrough and defense. They can perform Close Air Support, Naval Strike, and Port Strike air missions. If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. This means it's mostly in the realm of Majors or huge minors like China or Raj. In this section, well list the most-used types. Dropping a nuke is done from the Default Map view. Press question mark to learn the rest of the keyboard shortcuts. Scout plane: Provides intel on enemy troop compositions. Redirect page. However, different models of plane within the same type (e.g. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. What is better: large or small divisions? The capacity of an air base is shared between allies. Every plane that joins a battle produces 0.0005[13] country air experience. Are tactical bombers worth it hoi4? If you spot a mistake then you are welcome to fix it. Is the strat bombers worth it. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. AA inside divisions can reduce this penalty. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. Heavy fighters have a long range and powerful weapons. They are good both for protecting bombers at range and intercepting enemy bombers. could you retest it in the arctic? The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. The recon company provides simpler benefits: speed and reconnaissance. Is it worth building strategic bombers? Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Tac bombers can fly in from super far away. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%). The CAS frontage of a battle can be filled by planes from multiple friendly wings. 1. Enabling pilot exercises will disable all other missions. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. Tank designs before 1940 are not included; their design should be similar to the designs listed below. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. This. These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. the night penalty isn't -50%, as you guessed, but -90%. Bombs enemy ships. I will not bother to strat bomb an area that I know I can break and take quickly. In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. 3. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. Light tanks have virtually no armor and a low cost. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. They may get targeted by naval anti-air. Lets talk about strat bombers and whether they are good now. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Most air operations work on the scale of strategic regions. At the same time I will . Sank the entire fleet in like 3 months. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. This is a community maintained wiki. You will consume fuel and increase the risk of air accidents while running pilot exercises. The colors and interpretation of the colors is listed in the table below. supposedly this was fixed in v1.9.1 in an. Would you recommend to use 21 width tank divisions? within the strategic region by clicking on the proper button. Railway guns decrease enemy attack, defense and entrenchment. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. the infantry category). No point in destroying factories if they only get shot down and your troops cant push. If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. This is a community maintained wiki. They are still devastating in multiplayer once you get enough of them. As mines are laid, some mines will graphically become visible on the map. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. on Paradox technology, Legal It may not display this or other websites correctly. Heavy fighters are more effective than light fighters in this role. Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. the night *cas* bombing modifier is -90%. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. Deals damage to enemy divisions on the ground. Only worth it if you already have air superiority and sufficient CAS. Tanks have a high supply usage, logistics company reduces their supply usage significantly. Different missions are available for different plane types. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. Professional Officer Corps, earns itself back after 350 army XP. It's a harrowing death spiral. so night bombing is definitely the way to go. Press question mark to learn the rest of the keyboard shortcuts. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. Generally I find that starting a coup on the British mainland is the easiest way of beating them. Btw the current war score from strat bombing is completely broken and overpowered. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. From my experience the British AI doesn't really focus on their army the same way Germany or the USSR does. Does this work ? Strats can completely cripple the enemy, but requires a lot of IC. Nukes help a lot. Though expensive, they can be well-worth the cost. Strategic Bombers can be capable of large damage to your opponents economy if used well, but cost a lot to produce. Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. The aircraft are divided into three different types of airframes: light, medium, and heavy, as well as their jet counterparts. Aircraft carriers act as additional, floating air bases. Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. Amazing guide! If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. All rights reserved. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. A logistics strike mission is an air attack against enemy trucks, trains and railways. urban environments, across rivers, forts, etc. Interception. In addition, combat width, reliability and support companies are discussed in detail. Engages enemy fighters and shoots down enemy CAS/bombers. In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. The following effects apply to each mined strategic region, scaled according to the quantity of mines: Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber. Information, Frequently Asked Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). Medium tanks typically offer the best of both worlds. The details pane of that window provides numbers across a long time frame. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. When in a stalemate, but you have superiority in the air, logistics strike will cripple enemy supply. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Read the rules though as they are often banned. Only start building tanks when you have achieved full air superiority! Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Tactical bomber: Can be outfitted for any role, but is best used as CAS. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. Air bases are needed for the operation of aircraft. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. (this information is out of date the By Blood Alone DLC completely changed air technology). Drops supply from the air to units without supply, preventing attrition to your units. The auto-repair mechanism also means that bigger wings are better. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. If you like it, I would very much appreciate if you'd follow me on Spotify. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Strategic bombing. Naval Bombers are able to perform attacks against enemy ships. I composed the music for the Battle for the Bosphorus pack. A division consists of 5 combat regiments and 5 support companies. To design a template, you will first need. Especially important in Multiplayer where front lines have many units in them. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. For some mission types, there are modifiers improving their effectiveness which are also called "mission efficiency": Air Superiority Mission Efficiency, Interception Mission Efficiency, Air Support Mission Efficiency, and Naval Mission Efficiency. The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. You need a strategic bomber station within range of the target province . Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. Once the American airforce is decimated, send in thousands of strat bombers. Amphibious tanks have terrible armor, which makes them unusable. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. Given enough air support, even basic infantry can push through enemy lines. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. 2% comes from radar. Information, Frequently Asked Wings can be split or multiple wings of the same type merged into one in the air base view. The actual amount is a random value up to that portion (i.e. The maximum penalty without doctrine is 35% at 100% air superiority. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. New comments cannot be posted and votes cannot be cast. But this is one of the primary uses of strategic bombers. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. on average half as much) but at least one plane always gets shot down. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. They remain banned on most competitive matches. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 90% -> 99%. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Defending the Soviet Union from invasion? open.spotify. I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. For this guide, I have created a combat width simulator. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. In my experience they're a bit pointless. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. The attacks are resolved as between land units, but they ignore defense, hardness and armor. A regiment (vertical column) can only hold batallions of its type (e.g. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. I once trapped virtually the entire British navy in the Mediterranean as Axis France. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. A new air wing is deployed from the air base screen. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. +1 I agree with everything you said. Would make it easier to build them. When you have, it becomes an unending nightmare where you haven't enough military factories left to build enough planes to stop the bombing, or enough civilian factories left to repair them. They can perform Air Recon air missions. If you spot a mistake then you are welcome to fix it. In this guide, youll be shown what division templates are best, supported by actual calculations. They can perform Port Strike and Naval Strike air missions. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play bombing results are fairly noisy. They are state-wide buildings, which may be constructed or repaired at the Construction screen. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. 66. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine). @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Irl strategic bombing was very effective in numbers. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). The attacking planes deal attacks against a randomly selected enemy division. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. hoi4 isn't an easy game, people opt to play it . Since intel is are not that good, don't bother building them. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. More defensive weaponry and increased speed will allow a new design to avoid destruction, while increasing the payload and range will make it more effective. I didn't know they targeted Airbases first. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Wings of 500 bomb the shit out of any zone. Overwhelming firepower (Overwhelming Firepower). Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Moving to an allied or enemy province in bad weather or bad terrain. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. Then invaded, and send in CAS. Naval strike. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. The Air technology research tree is used to unlock and improve different types of aircraft. Press J to jump to the feed. Design tip: maximize soft attack and breakthrough. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. Press J to jump to the feed. Solution? Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. There are many battalion types in the game. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The excess intel only serves as a buffer if the player stops performing any air reconnaissance. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. Each land-based air base can support 200[1] planes per base level without any penalties. They're generally pretty useless. Air supply. Each plane assigned to the attack rolls to hit a target. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. Dr Thomas Gill Wellesley, Who Is The Most Famous Dallas Cowboy Cheerleader?, Monterrey Fc Women's Roster, Farmhouse Tv Stand With Fireplace 70 Inch, Articles H